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Figma

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Figma vs Moqups: What are the differences?

<Write Introduction here>
  1. Cost: Figma offers a free plan with limitations while Moqups requires a paid subscription for advanced features and collaboration options. Figma’s pricing is more flexible with additional features available in the paid plans, making it more suitable for larger teams or professionals who require advanced functionality.

  2. User Interface: Figma has a more intuitive and clean user interface compared to Moqups, making it easier for beginners to navigate and use the tool effectively. Moqups, on the other hand, has a steeper learning curve due to its complex interface, which may require additional time for users to get accustomed to the tool.

  3. Collaboration Tools: Figma excels in providing real-time collaboration features that allow multiple users to work on a project simultaneously, enabling seamless teamwork and feedback exchange. Moqups, while offering collaboration features, lacks the real-time editing capabilities of Figma, making it less efficient for team collaboration.

  4. Prototyping Capabilities: Figma provides robust prototyping functionalities that allow users to create interactive prototypes with animations, transitions, and gestures, making it a preferred choice for designers looking to create high-fidelity prototypes. Moqups, while offering basic prototyping tools, lacks the advanced features and customization options available in Figma.

  5. Integration Options: Figma offers a wide range of integrations with other design tools, project management platforms, and third-party applications, enhancing its compatibility and workflow efficiency. Moqups, although compatible with some integrations, has a more limited selection compared to Figma, which may restrict users in streamlining their design process.

  6. Export Formats: Figma supports various export formats, including SVG, PNG, PDF, and CSS, providing flexibility in sharing design assets with developers and stakeholders. Moqups, while supporting common export formats, may have limitations in exporting assets in specific file types required for development or sharing purposes.

In Summary, Figma and Moqups differ in cost, user interface, collaboration tools, prototyping capabilities, integration options, and export formats, catering to different user needs and preferences.
Advice on Figma and Moqups
Needs advice
on
FigmaFigmaInVisionInVision
and
ZeplinZeplin

Hello, I want to start an unlimited graphic design service. (yes, yet another one, but bear with me)

It’s the second week that I’m working on this project, my goal is to test the market as soon as possible.

One element that is missing is the solution to handle communication between the clients and the designers.

• Mandatory: it needs to communicate instructions, progress/status, and design files (exported from Adobe Illustrator or similar). • Optionally it would also display the design inside the app so the files don’t need to be opened. • Optionally it would let the client easily mark the design where he wants revision.

• Mandatory: it needs to have unlimited clients and unlimited projects (I’ll have hundreds of clients and each will have at least one project) • Optionally it would auto-assign a new project to the first available designer, or let the designers choose themselves which project they want to work on • Optionally it would have groups (corresponding to a subscription plan) with different clients and different designers in each • Optionally it would communicate with other apps so that client and designer management tasks (access, payment, etc) can be automated

I’m open to all suggestions, not just the selection above. Ultimately I guess I’ll have a custom app developed on a no-code platform, but to begin with I need something simple and ready.

Reminder: it is only for graphic design, between my designers and my clients

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Replies (2)
Recommends
on
SketchSketch

Zeplin is great for Developer handoff and setting as source of truth for Design and Developemt. InViosion is the standard for communicating/testing design ideas and prototypes with stakeholders. Both applications offer unlimited projects. I use them on a daily basis at big enterprises and for small weekend projects.

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Mert Torun
Product designer at Mert Torun · | 3 upvotes · 140.4K views
Recommends
on
BasecampBasecamp

I have been using Basecamp since 2008 to handle my client communications. I have gone through all of its three iterations.

I'd recommend Basecamp above the others because:

  • It is a communication tool through and through. Looking at your description, that seems to be what you need. Zeplin is a developer handoff tool. It isn't designed to cover a more broad use case as you describe. Invision has some features that you want, but it is primarily a tool for building quick low-fidelity prototypes from website mockups. Figma is a great design tool. For the last two, communication is a secondary feature.
  • It was designed by a design agency (37 Signals) for their own needs, which were quite similar to yours. (They later closed the agency to focus on Basecamp as a product full-time)
  • It has flat pricing that doesn't count the number of projects, clients or team members you have. You don't have to think twice about opening another project or inviting another user. You always pay the same price.
  • It can separate team and client communications. The team can talk about something without the client ever seeing it, in the same context.
  • It can keep todo lists, which I think you will need anyway.
  • Access control is based on projects. Every team member or client will only see the projects they are invited to. They will not even know the existence of others. (Except admins. They can see and join all projects)
  • It is easy to understand and use. The design is free of clutter and easy on the eyes. Your clients (especially the tech-averse ones) will appreciate it.
  • It has mobile/desktop apps with the full functionality of the web app. You won't have to wait for someone to sit down to get a quick approval.

The only real downside for me was the lack of language support in the user interface. You will be fine if your users understand some very basic written English. Some of my clients did not, so I had to walk them through it.

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Pros of Figma
Pros of Moqups
  • 18
    Web-based application
  • 10
    Intuitive interface and perfect collaboration
  • 8
    Free software
  • 7
    Works on both Mac and Windows
  • 7
    Highly Collaborative
  • 6
    Great plugins, easy to extend
  • 5
    Works on multiple OS's
  • 5
    Imports Sketch files
  • 5
    Large community, tutorials, documentation
  • 5
    Hands done the best design tool for collaboration!
  • 4
    Prototyping, design files and comments all in one place
  • 4
    Interactive, event-based prototypes
  • 3
    No more syncing between Sketch and InVision
    Be the first to leave a pro

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    Cons of Figma
    Cons of Moqups
    • 6
      Limited Export options
      Be the first to leave a con

      Sign up to add or upvote consMake informed product decisions

      What is Figma?

      Figma is the first interface design tool with real-time collaboration. It keeps everyone on the same page. Focus on the work instead of fighting your tools.

      What is Moqups?

      Achieve flow with our web app for creating mockups, wireframes and interactive prototypes that look great onscreen and on paper thanks to the Scalable Vector Graphics (SVG) technology.

      Need advice about which tool to choose?Ask the StackShare community!

      What companies use Figma?
      What companies use Moqups?
      See which teams inside your own company are using Figma or Moqups.
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      What tools integrate with Figma?
      What tools integrate with Moqups?

      Sign up to get full access to all the tool integrationsMake informed product decisions

      What are some alternatives to Figma and Moqups?
      Sketch
      Easily create complex shapes with our state-of-the-art vector boolean operations and take advantage of our extensive layer styles.
      InVision
      InVision lets you create stunningly realistic interactive wireframes and prototypes without compromising your creative vision.
      Adobe XD
      A vector-based tool developed and published by Adobe Inc for designing and prototyping user experience for web and mobile apps.
      Zeplin
      Collaboration app for designers & developers. Supports Sketch and Photoshop (on beta!).
      ProtoPie
      It is the easiest tool used to turn your UI/UX design ideas into highly interactive prototypes for mobile, desktop, web, all the way to IoT. ProtoPie runs on macOS & Windows and the player app is on iOS and Android.
      See all alternatives